Canceled PS4 Games We Still Want

In the age of gaming, releases that fully live up to what they promised when announced are rare. It’s well known that many titles are significantly downgraded on release day, while others rely on player feedback to actively improve their products through updates.

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Some, however, fall completely flat and are never even released. Whether officially canceled or in production limbo, there are long lists of rumors, unfinished projects, and demos that sadly never saw the light of day. Sony’s 2013 flagship PlayStation 4 hinted at some exciting projects during its successful early years, but inevitably some of them never surfaced.

8 Basically

Knights rush to a dragon in Deep Down

Although it was never officially cancelled, the fact that the dragon-slaying co-op adventure announced in 2013 has announced next to nothing about the game’s status over the past decade is devastating. A quick tour of some gameplay previews of the fantasy title released by Capcom should reveal why it’s a shame it never saw the light of day.

Four players co-operate on a dragon-slaying adventure with inventive tornado weapons to deter dragon fire, impressive graphics and particle effects that still hold up today, and what felt like lore-rich gameplay that blended of genres. We can only hope we see more Deep Down in the future.


7 whore from the orient

The characters fight in Whore of the Orient

Best known for its collaboration with Rockstar on LA Noire, video game company Team Bondi’s unfortunate demise hasn’t been helped by their highly anticipated follow-up. The project, whose use of the term “Orient” caused a major backlash in China, was to be mechanically similar to LA Noire, in which realistic facial programming was to be used again.

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Whore of the Orient was to be set in Shanghai in 1936, examining the political imbalance between East and West. This politically heavy game had some gameplay leaks, which looked a lot like LA Noire’s duck and cover fighting system, which would have been great to see if the studio didn’t shut down.

6 silent hills

Norman Reedua in Norman Reedus

Of course, that had to be included in this list. While Kojima is almost certainly up to something Silent Hill-related, the void of nothingness that followed PT’s incredible tease in 2014 was painful.

Due to ongoing issues between legendary Metal Gear Solid founder Hideo Kojima and publishing titan Konami, the Norman Reedus-led horror experiment met an untimely end when the two went their separate ways. PT has since become a sought-after cult classic, with PlayStations with the demo still installed for hundreds online. This singular demo was renowned for being horrifying, encouraging players to think outside the box, even requiring them to speak out loud so their controllers could hear them to progress through the game.

5 Gnomageddon

Gnome attack in Gnomageddon

The fact that a game called Gnomageddon may have existed should be reason enough to be upset about its demise. Unfortunately, developers Sony San Diego focused their efforts on the top-down fighter Kill Strain – and that game’s eventual collapse led to the disintegration of Gnomageddon.

Gnomageddon was meant to be a League of Legends-like MOBA, letting you strategize, control, and deploy all classes and ranks of garden gnomes as they ramble through the gardens. The creativity on display early in the game seemed wholesome and inventive, with gnomes using sprinklers, potted plants, and miniature pickaxes to their warfare advantage.

4 The modern zombie taxi company.

Drive a zombie child customer in The Modern Zombie Taxi Co.

Games don’t get much more comical and quirky than The Modern Zombie Taxi Co. In 2015, Sony Santa Monica revealed the gameplay for this wacky FPS VR game, which gave players the chance to drive zombies through a world similar to London.

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Players had to respond to the various demands of their passengers while pushing them back in case they obstructed their view of the road. This Crazy Taxi, Dead Rising mashup seemed like a cult classic, given the goofy ragdoll physics, destructible maps, and variety of undead on offer. Unfortunately, the project fell eerily quiet and nothing more was revealed about it.

3 star wars 1313

Star Wars 1313 Gameplay Map

Always highly anticipated, games that expand on the canon and lore of beloved series. Star Wars is unquestionably at the pinnacle of such a collection, its legacy becoming ever more dynamic and innovative. That’s why, when a gameplay demo for 1313 was revealed in 2013, anticipating fans were devastated when the project was canceled soon after.

The game would have seen you control Boba Fett as he explored the criminal underbelly of Coruscant, mixing third-person shooters with explosive Uncharted-style settings. Unfortunately, Disney’s integration with LucasArts took its toll on the project and the company.

2 human element

An FPS player points a gun at someone in Human Element

In 2012, former Infinity Ward head Robert Bowling announced his new project called Human Element. Under the new Robotoki studio, the game was to be an experiment in the evolution of cross-platform gaming, allowing players to enhance their console experience by using gameplay-integrated Android devices.

Human Element was an online multiplayer game planned 35 years after a zombie apocalypse with players adapting their skills to survive and thrive. Attribute-based choices would influence the skills you had throughout the game, making encounters with other players unique and unpredictable. However, after many setbacks, including a switch from the Ouya console to next-gen consoles, the project was scrapped and Robotoki was shut down.

1 Rabbit Rap Project

Project Rap Rabbit rhythm game gameplay teaser

Although rhythm game icon Parappa the Rapper got his remaster in 2017, it wasn’t what fans of the series were looking for, which was an all-new game. Project Rap Rabbit was meant to be exactly that, an expansion from the freestyle and fast event classic from the NanaOn-Sha studio.

On paper, the project looked and sounded great, with players being taken to 16th-century Japan to take on the role of Toto-maru the Rabbit. Using an array of masterful animation abilities and the ability to learn new words from your rap battle rivals, the project sadly never reached its Kickstarter goal, rendering it redundant and on hold indefinitely.

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