Dark Souls 3 now runs at 60 fps on Xbox Series X / S thanks to FPS Boost • Eurogamer.net

Dark Souls 3 has just been given a new lease of life on Xbox Series consoles, thanks to the transformative powers of FPS Boost. The classic From Software now targets 60fps on the new wave of Microsoft consoles, replacing the somewhat wobbly 30fps in the game’s Xbox One rendering. We had early access to the game’s FPS Boosted rendering and it certainly does. work, delivering nearly flawless performance on Xbox Series consoles.

This is a much requested upgrade from Xbox Series X and S owners, bringing the game closer to its performance profile on PS5. Dark Souls 3 was released on last-gen systems in 2016 with a hard cap of 30 fps, but several months later a PlayStation 4 Pro patch removed the limit, offering frame rates of up to 60 fps. Unfortunately, the value of the upgrade was questionable at the time, due to a highly variable level of performance on Sony’s upgraded machine. However, in the long run, it worked – the backward compatibility power of the PlayStation 5 locks the game down at 1080p60.

Unfortunately, From Software never reverted to the Xbox One version of Dark Souls 3 to add One X support, meaning 900p30 has been the upper limit of performance on Xbox consoles since the game’s original launch. That, in common with From’s other 30fps console offerings, an inconsistent frame rate added a certain degree of choppiness to the game, something in the engine that the extra backward compatibility power couldn’t handle. Today’s FPS Boost upgrade replaces the frame rate cap to give the Xbox Series X and S the same smooth 60fps experience as the PS5, without jerks, snags, or stuttering.

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The result? Since the game’s opening hours, it has been running almost flawlessly on Xbox Series X and S. Virtually all major locations, including the fire-breathing dragon on the high walls of Lothric, are delivered at a rate of 60 frames per second. . And yes, that applies to both consoles because overall the Xbox Series S performs identically to the X Series for the vast majority of the game. The only exception I could find was a single, brief drop. at 53 fps in a first fight with a mutating creature on Lothric’s rooftop. Heavy alpha effects only loop the S-series momentarily, whereas this point is not at all a problem on the X-series. The results are excellent overall, but the X-series has a very slight advantage over the X-series. marginal cases.

There is a catch though, and it’s a big deal. The Xbox Series S and X continue to run at a low resolution of 900p. On a full 4K display, a magnified 900p image doesn’t quite cut the mustard. Basic anti-aliasing is used to cover things like grass, which sparkle with movement due to its significant sub-pixel detail and lack of temporal anti-aliasing. Much like previous FPS Boost titles, this is because the game inherits basic Xbox One settings, including the original 900p native resolution. It’s particularly disappointing that the Xbox Series X still can’t get past that 900p limit – we know the hardware can do a lot better, given that the same game performs just fine at 1080p60 on the PlayStation 5.

The Xbox Series X benefits to a much lesser degree than the S series since it runs at the corresponding 900p and 60fps – albeit with a few smooth drops.

FPS Boost isn’t enough to fix all of the Dark Souls 3 issues on Xbox, but it’s still a huge game-boost as the 60fps upgrade works wonderfully. Additionally, there is a tangible benefit to playing on the X and S series due to the faster load times offered by its faster SSD support. The fast travel from the initial Firelink Shrine to the High Wall in Lothric is cut almost in half, down to 6.7 seconds on Xbox Series X, compared to 12.3 seconds on the older Xbox One X. Not bad.

We hope this isn’t the end of Microsoft’s upgrades to Xbox classics. Frame rates boosted to 60fps – and beyond – via FPSBoost are a huge benefit to Microsoft’s system, and we hope to see extended to other games in need that still run at 30fps. on Xbox, such as Sonic Generations and Batman Arkham Knight to name just two. For now, Dark Souls 3 is a vastly improved experience on the series consoles, but one that’s dying to be pushed further on the X Series, given the amount of power available.

About Sara Rodriquez

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