Gran Turismo 7 is now Sony’s lowest rated game due to angry fans

A screenshot of some cars driving on the road.

Screenshot: PlayStation

Despite that high sales, Gran Turismo 7 doesn’t have a good launch month. On Friday, developers at Polyphony Digital took the game offline for almost two days of maintenance. This meant that even much of the game’s single-player mode was also unplayable, as that also requires an internet connection. Players are also upset with the game’s microtransaction-based revenue model, despite its $60 price tag. And so, many gamers have immortalized their displeasure on Metacritic.

As originally spotted by VGChroniclethe Gran Turismo 7 would have had a metacritical score of 2.5 at one point. It is 2.8 at the time of this writing. This makes GT7 the lowest rated Sony game on the review platform. Many complaints relate to the forced online mode, but most of the weak reviews relate to the microtransactions. It turns out gamers don’t want to spend more money on a game after they’ve already paid full price for the core product. Who could have foreseen this? It’s a mystery.

GT7 costs the same as any other first-party PlayStation title, but players can only obtain certain premium cars by purchasing them from the in-game store. And unlike previous Gran Turismo Games, players cannot sell neither do their existing cars on the market. While gamers could grind for free, members of the Metacritic community also noted that GT7 didn’t have many varied strokes at launch, which made the effort much more tedious.

Polyphony Digital CEO and Series Producer Kazunori Yamauchi released a blog post March 18 discussing forced maintenance and microtransactions. He clarified that the game had to be taken offline due to a boot error that affected both PlayStation 4 and PlayStation 5. According to the message, the developers have started unscheduled maintenance to preserve the integrity of the player save files.

Yamauchi added that he wants players to experience the game without microtransactions, but “it’s important for [in-game cars] be linked to real world prices. It’s a baffling statement to make, because video game cars are fake and Sony can make them cost whatever they want.

Kotaku has contacted Sony for comment on the issues, but has not received a response as of press time.

About Sara Rodriquez

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