Guardians of the Galaxy Now Offers Ray Tracing on PS5 and Xbox Series X | S

The latest patch for Marvel’s Guardians of the Galaxy has been released and, among a number of other changes, it adds ray tracing for PlayStation 5 and Xbox Series X | S.

As detailed by the development team on Reddit, the ray tracing patch for Marvel’s Guardian’s of the Galaxy was released on PlayStation and Xbox consoles on November 17. A later patch will also arrive on PC, but players will have to wait until November 19 to see the benefits.

Ray tracing options can be accessed in the game’s video settings menu, where the feature can be turned on and off. The feature comes with a number of bug fixes and general improvements, including improved performance for those playing the game on the original PS4 and input sensitivity adjustments for players with Older Dualshock controllers that have fallen prey to wear and tear.

For those who play on Xbox Series S, there is also good news. The latest changes include an option to unlock FPS on the console, allowing players to run the game between 30 and 60 FPS. It should be noted, however, that this can lead to a less stable framerate in certain areas of the game.

Guardian Outfits – Guardians of the Galaxy

As with the majority of post-launch updates, the latest patch also comes with a number of general bug fixes and game performance improvements – a full list of which can be read in the official patch notes at Reddit if you wish it. For more on Marvel’s Guardian’s of the Galaxy, be sure to check out our review of the game where we gave it an 8/10, calling it a “fun, no-frills single player campaign full of cosmic comic book flavor.” And if you’ve played before, be sure to check out our ending explainer feature.

Jared Moore is a freelance writer for IGN. You can follow it on Twitter.

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