Sony Interactive Entertainment Reveals PlayStation VR 2 Launch Release, New IP and Live Service Plans, PC and Mobile Support, and More

Sony Interactive Entertainment President and CEO Jim Ryan shared new insights into PlayStation’s strategy going forward during the Game & Network Services segment of Sony Corporation’s 2022 Business Segment Briefings.

Here are the main highlights:

PlayStation 5 sales compared to PlayStation 4

US retailer events sold PlayStation 5 consoles at a rate of nearly 1,000 units per minute (80,000 units in 82 minutes) at the end of its first full fiscal year, according to three top retailer events . PlayStation 4 units in the United States sold at six units per minute (80,000 units in nine days) at the same stage in the product’s life cycle.

The PlayStation 5 sold 670,000 units in China with limited supply in week 72 after its global launch versus PlayStation 4 sales of 250,000 units with free supply.

PlayStation 5 Supply Issues

PlayStation 5 supply issues are “a top priority”. The PlayStation 5 outsold the PlayStation 4 in its first year, but undersold the PlayStation 4 in its second year due to a supply constraint. Year three should close the gap, with the PlayStation 5 expected to overtake again from year four.

PlayStation VR 2

PlayStation VR 2 will launch with “over 20 major first-party and third-party titles”. Horizon: The Call of the Mountain is used as the thumbnail image for this highlight.

Mergers and Acquisitions

Sony Interactive Entertainment’s merger and acquisition activities are ongoing.

The Bungie acquisition includes the following synergies:

  • Bungie to Sony Interactive Entertainment:
    • Expertise of live services at PlayStation studios.
    • Help create Sony Interactive Entertainment’s live services center of excellence.
    • Business operations from live services to platform activities.
  • Sony Interactive Entertainment at Bungie:
    • Leverage Sony Interactive Entertainment publishing scale and platform (marketing, global business operations).
    • PlayStation Studios Core Services.
    • General and administrative support (legal, financial, accounting, human resources).

Released from PlayStation Studios

In fiscal 2019, PlayStation Studios released 23% new and 77% existing intellectual property. For fiscal year 2022, Sony Interactive Entertainment expects to release 34% new properties and 66% existing properties. By fiscal year 2025, it forecasts a 50-50 split.

Sony Interactive Entertainment’s proprietary portfolio was 90% PlayStation 4 and 10% PC in fiscal 2019. It expects that portfolio to be 40% PlayStation 5 and PlayStation 4, 30% PlayStation 5, 20% PC and 10% mobile during the fiscal year. 2022, and 50% PlayStation 5, 30% PC and 20% mobile in fiscal year 2025.

Investment in live services

In fiscal year 2019, PlayStation 5 investment by business model was 88% for traditional games and 12% for live games. For fiscal 2022, Sony Interactive Entertainment forecasts a business model comprised of 51% traditional games and 49% live-service titles. By FY2025, Sony Interactive Entertainment plans 45% traditional services and 55% live services.

Sony Interactive Entertainment expects it to have three live-service franchises in fiscal year 2022, six in fiscal year 2023, 10 in fiscal year 2024, and 12 in fiscal year 2025. during the 2021 financial year, which ended on March 31, 2022, it had: MLB The Show 22.

PC output

In fiscal 2021, Sony Interactive Entertainment made $80 million in PC net sales compared to $35 million in fiscal 2020. For fiscal 2022, it expects to earn $300 million from PC game sales.

  • Horizon Zero Dawn sold 2,398,000 units on PC.
  • God of the war sold 971,000 units on PC.
  • Days gone sold 852,000 units on PC.

Movable output

Sony Interactive Entertainment plans to partner with “respected, established and successful” mobile game developers on top intellectual properties to expand its franchises to more gamers, as well as establish a network of in-house mobile studios and projects, publish external games and expand to cross-platform where appropriate.

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